Rust Server IndexCard catalogue of Rust servers

Holdings11,863 servers104,004 players547 fresh wipes

Call no.15289 On the shelf · online

Don't be a sore loser

Online 193.192.59.62:28300 checked 10m ago

Subjects 1. monthly wipes 2. vanilla
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped1 OCT2026 · 28d 1h ago
28d ago · monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:27 UTC FW28d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
386/ 475
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
267/ 300
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 162 on average
129/ 350
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
189/ 400
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
88/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Don't be a sore loser?

No gather rate appears in the name Don't be a sore loser. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Don't be a sore loser?

Size 2,000, seed 2147483647: the game generates the procedural map on Don't be a sore loser. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Don't be a sore loser filed under?

Filed under these Rust Server Index lists is Don't be a sore loser: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Don't be a sore loser?

Filed under these tags, as published by Don't be a sore loser and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Don't be a sore loser?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does Don't be a sore loser wipe?

The only wipe on Don't be a sore loser is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 1 hours. A monthly wipe schedule is published in its tags.

Players and ranking

Where does Don't be a sore loser sit in the rankings?

Filed under rankings: #15,289 for Don't be a sore loser on seven-day player hours, top 69% overall.

How many players are on Don't be a sore loser at the moment?

The live count for Don't be a sore loser stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is Don't be a sore loser on?

Rust network protocol 2635 and build 168909, on Windows, is what Don't be a sore loser runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Don't be a sore loser?

Right now Don't be a sore loser is up and running. About 6 days 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Don't be a sore loser perform?

Server fps held at 59 on average across the last 48 hours, never dropping below 44. Buildings, deployables and everything else in the world came to as many as 16,839 entities. Memory use reached as much as 1,508 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Don't be a sore loser hosted?

Don't be a sore loser gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 193.192.59.62:28300.

Connecting

What is the way onto Don't be a sore loser?

If you would rather use the console, press F1 in Rust and enter client.connect 193.192.59.62:28300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.