Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers98,341 players535 fresh wipes

Call no.15269 On the shelf · online

Homelab | Coop PvE

Online 193.165.96.254:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped8 OCT2026 · 21d 0h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 20:04 UTC21d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
78/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
143/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
51/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
143/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
348/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Homelab | Coop PvE, which rules and settings apply?

You will find no gather rate in the name of Homelab | Coop PvE. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Homelab | Coop PvE?

A procedural map, generated by the game, is what Homelab | Coop PvE runs.

Tags and filters

Which lists and filters on Rust Server Index is Homelab | Coop PvE filed under?

These lists on Rust Server Index take Homelab | Coop PvE: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Homelab | Coop PvE?

These are the tags Homelab | Coop PvE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Homelab | Coop PvE when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does Homelab | Coop PvE wipe?

Homelab | Coop PvE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days.

Player counts

What position does Homelab | Coop PvE hold among Rust servers?

Filed under rankings: #15,269 for Homelab | Coop PvE on seven-day player hours, top 68% overall.

Is Homelab | Coop PvE quiet or crowded?

Filed under live counts: Homelab | Coop PvE, 0 players on 50 slots at present. 0 players is the average over the past seven days.

Server details

What version does Homelab | Coop PvE use?

Rust network protocol 2635 and build 168909, on Linux, is what Homelab | Coop PvE runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Homelab | Coop PvE?

Right now Homelab | Coop PvE is up and running. It was up 147 of 168 hours across the last 7 full days, or 88% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Homelab | Coop PvE?

Homelab | Coop PvE gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 193.165.96.254:28015.

Joining the server

What steps lead onto Homelab | Coop PvE?

Two ways in. Type client.connect 193.165.96.254:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.