Rustpocalypse
Online 193.160.23.154:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Rustpocalypse?
The name of Rustpocalypse does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rustpocalypse?
Generated by the game, the procedural map of Rustpocalypse has size 3,000 and seed 2083586310. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does Rustpocalypse appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Rustpocalypse: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Rustpocalypse?
The server's own tags are listed here, and the game's server browser reads them: Rustpocalypse gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Game default applies: teams of up to 8; v2622 (Protocol): Joining needs you on game protocol 2622; cs145203 (Build): The game build here is 145203; ptrak (Networking): RakNet is the network layer, as standard for Rust; $ruk1 (Region code): Filed under the region code uk1; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is Rustpocalypse wiped, and on what schedule?
The record holds too few of Rustpocalypse's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 236 days 23 hours.
Players and ranking
Where does Rustpocalypse sit in the rankings?
Filed under rankings: #15,318 for Rustpocalypse on seven-day player hours, top 69% overall.
Is Rustpocalypse quiet or crowded?
Rustpocalypse is currently showing 0 players on 30 slots. 0 players is the average over the past seven days.
Operator and status
What Rust version is Rustpocalypse on?
Rust network protocol 2622 and build 145203, on Windows, is what Rustpocalypse runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Rustpocalypse?
You will find Rustpocalypse online as of now. Its reported uptime gives the last restart as roughly 28 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Rustpocalypse perform?
Server fps held at 115 on average across the last 48 hours, never dropping below 109. The entity count reached 50,229, covering buildings, deployables and all else in the world. Up to 1,885 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Rustpocalypse in?
No region appears in what Rustpocalypse publishes, but its region code is uk1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 193.160.23.154:28015.
How to join
How can you connect to Rustpocalypse?
If you would rather use the console, press F1 in Rust and enter client.connect 193.160.23.154:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z
Game
gmrust
mp30
ts8
v2622
cs145203
ptrak
$ruk1
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
