Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers101,030 players542 fresh wipes

Call no.15269 Off the shelf · offline

RandomRaids local test

Offline 193.148.253.203:28115 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped18 OCT2026 · 11d 12h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0002:0006:0009:0013:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RandomRaids local test, which rules and settings apply?

No gather rate appears in the name RandomRaids local test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RandomRaids local test?

Generated by the game, the map is procedural on RandomRaids local test.

Tags

Where does RandomRaids local test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RandomRaids local test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for RandomRaids local test?

Filed under these tags, as published by RandomRaids local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is RandomRaids local test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RandomRaids local test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 12 hours is when its current world was made.

Player counts

How is RandomRaids local test ranked compared with the rest?

Filed under rankings: #15,269 for RandomRaids local test on seven-day player hours, top 68% overall.

What does the player count on RandomRaids local test look like?

Filed under offline: RandomRaids local test, last seen 27 hours ago. 0 players is the average over the past seven days.

Operator and status

Which Rust build is RandomRaids local test running?

Rust network protocol 2634 and build 167781, on Windows, is what RandomRaids local test runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RandomRaids local test?

As of now RandomRaids local test is offline, with its last appearance 27 hours ago. It was up 20 of 72 hours across the last 3 full days, or 28% of the time. It was first recorded by Rust Server Index on 25 October 2026.

Where in the world is RandomRaids local test hosted?

RandomRaids local test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 193.148.253.203:28115.

How to join

How can you connect to RandomRaids local test?

If you would rather use the console, press F1 in Rust and enter client.connect 193.148.253.203:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.