Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers102,658 players337 fresh wipes

Call no.15379 Off the shelf · offline

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 9d ago

Subjects 1. modded
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipeWiped20 OCT2026 · 9d 1h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
198/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
83/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
227/ 700
EU
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346/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Server_216_DevBlog run?

The name of Server_216_DevBlog does not state a gather rate. There is no published group limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Server_216_DevBlog?

Server_216_DevBlog runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is Server_216_DevBlog filed under?

The Rust Server Index lists that include Server_216_DevBlog are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Which tags are attached to Server_216_DevBlog, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Server_216_DevBlog gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2180 (Protocol): Your client must run protocol 2180 to connect; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is Modded, since plugins or settings change how it plays; hdf93daba (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Server_216_DevBlog wipe?

Its rhythm is not yet clear, since the record holds too few of Server_216_DevBlog's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 1 hours.

Population

What position does Server_216_DevBlog hold among Rust servers?

The seven-day player-hours ranking places Server_216_DevBlog at #15,379, among the top 70% of ranked servers.

How many players are on Server_216_DevBlog at the moment?

Filed under offline: Server_216_DevBlog, last seen 9 days 1 hours ago.

Server details

Which Rust build is Server_216_DevBlog running?

Rust network protocol 2180 on Windows is what you will find on Server_216_DevBlog. The protocol must match before you can join, and Steam takes care of updating it.

Is Server_216_DevBlog reachable, and does it stay up?

Last seen 9 days 1 hours ago, Server_216_DevBlog is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 20 October 2026.

Which region is Server_216_DevBlog in?

There is no region on record for Server_216_DevBlog; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 193.142.159.84:28015.

How to join

What is the way onto Server_216_DevBlog?

Enter client.connect 193.142.159.84:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
v2180
Protocol Your client must run protocol 2180 to connect.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Other

hdf93daba
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.