DRZ
Offline 193.116.193.228:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 07:07 UTC11d ago |
1 | – | running | 1 |
14 OCT 2026Wed 14 Oct, 00:09 UTC15d ago |
1 | – | 4.3 days | 1 |
4 OCT 2026Sun 4 Oct, 00:09 UTC25d ago |
1 | held half | 10 days | 1 |
3 OCT 2026Sat 3 Oct, 00:28 UTC26d ago |
1 | – | 1 days | 1 |
2 OCT 2026Fri 2 Oct, 00:33 UTC27d ago |
1 | – | 1 days | 1 |
1 OCT 2026Thu 1 Oct, 00:54 UTC28d ago |
1 | – | 1 days | 1 |
30 SEP 2026Wed 30 Sep, 09:50 UTC29d ago |
1 | – | 0.6 days | 1 |
22 SEP 2026Tue 22 Sep, 21:46 UTC36d ago |
1 | – | 7.5 days | 1 |
22 SEP 2026Tue 22 Sep, 04:09 UTC37d ago |
1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does DRZ run?
You will find no gather rate in the name of DRZ. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on DRZ?
Generated by the game, the map is procedural on DRZ.
Lists and filters
On Rust Server Index, which lists and filters carry DRZ?
These lists on Rust Server Index take DRZ: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for DRZ?
The server's own tags are listed here, and the game's server browser reads them: DRZ gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on DRZ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does DRZ wipe?
There is no next wipe to predict for DRZ, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 14 hours is when its current world was made.
Population
What position does DRZ hold among Rust servers?
Filed under rankings: #15,281 for DRZ on seven-day player hours, top 69% overall.
What does the player count on DRZ look like?
The last check found DRZ offline, last seen 10 days 17 hours ago.
Operator and status
What version does DRZ use?
Rust network protocol 2634 and build 167781, on Windows, is what DRZ runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of DRZ?
The server is down at this moment; the last sighting of DRZ was 10 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.
What is the location of DRZ?
No region is published by DRZ. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 193.116.193.228:28015.
Joining the server
What steps lead onto DRZ?
Enter client.connect 193.116.193.228:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.