Rust Server IndexCard catalogue of Rust servers

Holdings11,783 servers83,784 players165 fresh wipes

Call no.12881 On the shelf · online

We Love Rust | PvE |

Online 192.34.101.99:50000 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,881
top 58%
Last wipeWiped3 OCT2026 · 25d 15h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 00:16 UTC25d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
198/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
127/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
20/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
48/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does We Love Rust | PvE | run?

No gather rate appears in the name We Love Rust | PvE |. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on We Love Rust | PvE |?

Generated by the game, the procedural map of We Love Rust | PvE | has size 3,500 and seed 379859120. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does We Love Rust | PvE | appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include We Love Rust | PvE | are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for We Love Rust | PvE |?

These are the tags We Love Rust | PvE | publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on We Love Rust | PvE |?

The average peak across its recent wipes is 1 players. The latest wipe peaked 21 hours in.

When does We Love Rust | PvE | wipe?

We Love Rust | PvE |'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 15 hours.

Population

How is We Love Rust | PvE | ranked compared with the rest?

The seven-day player-hours ranking places We Love Rust | PvE | at #12,881, among the top 58% of ranked servers.

How many players are on We Love Rust | PvE | at the moment?

We Love Rust | PvE | is currently showing 0 players on 100 slots. The seven-day average is 0 players; the peak reached 1.

Server facts

Which Rust build is We Love Rust | PvE | running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on We Love Rust | PvE |. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of We Love Rust | PvE |?

The server is live at this moment: We Love Rust | PvE |. The uptime it reports puts the last restart at about 14 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does We Love Rust | PvE | perform?

Server fps held at 214 on average across the last 48 hours, never dropping below 160. The entity count reached 71,706, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,516 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is We Love Rust | PvE | hosted?

We Love Rust | PvE | gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 192.34.101.99:50000.

Connecting

How can you connect to We Love Rust | PvE |?

Two ways in. Type client.connect 192.34.101.99:50000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/5WcNFbPA.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.