Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.4057 On the shelf · online

Herbland

Online 192.169.82.146:28265 checked 21m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#4,057
top 18%
Last wipeWiped2 OCT2026 · 27d 6h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 18:12 UTC27d ago
5 – running 0
1 OCT 2026Thu 1 Oct, 23:12 UTC FW28d ago
5 – 0.8 days 0
29 SEP 2026Tue 29 Sep, 17:34 UTC30d ago
4 held half 2.2 days 2
27 SEP 2026Sun 27 Sep, 14:45 UTC32d ago
5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Herbland run?

The name of Herbland does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Herbland?

Herbland runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry Herbland?

The Rust Server Index lists that include Herbland are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Herbland?

These are the tags Herbland publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Herbland when wipe day comes?

The average peak across its recent wipes is 5 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Herbland wiped, and on what schedule?

There is no next wipe to predict for Herbland, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 6 hours.

Player counts

Where does Herbland sit in the rankings?

The seven-day player-hours ranking places Herbland at #4,057, among the top 18% of ranked servers.

How many players are on Herbland at the moment?

Herbland is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 5. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Server facts

What version does Herbland use?

Rust network protocol 2635 and build 168909, on Windows, is what Herbland runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Herbland, and is it online now?

You will find Herbland online as of now. About 7 days 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Herbland?

The last 48 hours give an average of 78 server fps and a floor of 60. Buildings, deployables and everything else in the world came to as many as 124,479 entities. Up to 6,875 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is Herbland hosted?

Herbland gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 192.169.82.146:28265.

How to join

How can you connect to Herbland?

Enter client.connect 192.169.82.146:28265 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.