Rust Server IndexCard catalogue of Rust servers

Holdings11,911 servers81,677 players102 fresh wipes

Call no.15299 Off the shelf · offline

RPGEN

Offline 192.154.104.162:28017 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,299
top 71%
Last wipeWiped13 OCT2026 · 15d 1h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 19:20 UTC15d ago
0 – running 0
11 OCT 2026Sun 11 Oct, 12:58 UTC17d ago
0 – 2.3 days 0
3 OCT 2026Sat 3 Oct, 12:58 UTC25d ago
0 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
144/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
162/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
121/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
37/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
33/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RPGEN?

You will find no gather rate in the name of RPGEN. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Tags

Which lists and filters on Rust Server Index is RPGEN filed under?

Filed under these Rust Server Index lists is RPGEN: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RPGEN?

These are the tags RPGEN publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at RPGEN?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

When does RPGEN wipe?

RPGEN wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 1 hours is when its current world was made.

Player counts

What position does RPGEN hold among Rust servers?

On player hours over seven days, RPGEN takes #15,299, within the top 71% of ranked servers.

What does the player count on RPGEN look like?

The last check found RPGEN offline, last seen 15 days 1 hours ago.

Server facts

Which Rust build is RPGEN running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on RPGEN. To join you need the same protocol; Steam handles the update.

How reliable is RPGEN, and is it online now?

The server is down at this moment; the last sighting of RPGEN was 15 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.

Where in the world is RPGEN hosted?

There is no region on record for RPGEN; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 192.154.104.162:28017.

Connecting

What is the way onto RPGEN?

Two ways in. Type client.connect 192.154.104.162:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.