Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers43,563 players96 fresh wipes

Call no.7690 Off the shelf · offline

RPTEST

Offline 192.154.104.162:28016 checked 3d ago

Subjects 1. modded2. oxide
Players now
1/ 500
0% full
7-day average
0
peak 1
Rank
#7,690
top 35%
Last wipeWiped24 OCT2026 · 3d 17h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 08:35 UTC3d ago
1 – running 1
22 OCT 2026Thu 22 Oct, 20:44 UTC5d ago
1 – 1.5 days 0
21 OCT 2026Wed 21 Oct, 02:01 UTC7d ago
1 – 1.8 days 0
20 OCT 2026Tue 20 Oct, 17:42 UTC7d ago
1 – 0.3 days 0
18 OCT 2026Sun 18 Oct, 12:57 UTC9d ago
0 – 2.2 days 1
18 OCT 2026Sun 18 Oct, 06:53 UTC9d ago
2 – 0.3 days 1
17 OCT 2026Sat 17 Oct, 14:12 UTC10d ago
2 – 0.7 days 1
14 OCT 2026Wed 14 Oct, 17:47 UTC13d ago
1 – 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 161 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
33/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
11/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RPTEST run?

The name of RPTEST does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is RPTEST filed under?

These lists on Rust Server Index take RPTEST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to RPTEST, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RPTEST gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at RPTEST?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

When does RPTEST wipe?

RPTEST wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 17 hours.

Players and ranking

What position does RPTEST hold among Rust servers?

On player hours over seven days, RPTEST takes #7,690, within the top 35% of ranked servers.

What does the player count on RPTEST look like?

The last check found RPTEST offline, last seen 3 days 17 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

Which Rust build is RPTEST running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RPTEST. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RPTEST, and is it online now?

As of now RPTEST is offline, with its last appearance 3 days 17 hours ago. Uptime for the last 7 full days came to 27%, 45 hours out of 168. On 2 October 2026 it was first seen by Rust Server Index.

Which region is RPTEST in?

RPTEST gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 192.154.104.162:28016.

How to join

What steps lead onto RPTEST?

If you would rather use the console, press F1 in Rust and enter client.connect 192.154.104.162:28016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.