PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST
Offline 189.62.151.138:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:01 UTC, in 3d 6h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 3d 6hMon 2 Nov, 00:01 UTC
- in 7d 1hThu 5 Nov, 19:00 UTCFW
- in 10d 6hMon 9 Nov, 00:01 UTC
- in 17d 6hMon 16 Nov, 00:01 UTC
- in 24d 6hMon 23 Nov, 00:01 UTC
- in 31d 6hMon 30 Nov, 00:01 UTC
- in 35d 1hThu 3 Dec, 19:00 UTCFW
- in 38d 6hMon 7 Dec, 00:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 00:01 UTC24d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, which rules and settings apply?
By its name, PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST gathers at 2x. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs a procedural map, which the game generates.
Tags and filters
Where does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags listed for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Filed under these tags, as published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
When does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST wipe?
Too few wipes of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST are recorded to confirm its schedule, so the tag sets the prediction. Dated for Monday 2 November at 00:01 UTC: its next wipe. The world it runs now was made 24 days 17 hours. A weekly wipe schedule is published in its tags.
Player counts
What position does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST hold among Rust servers?
Filed under rankings: #15,961 for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST on seven-day player hours, top 71% overall.
Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST quiet or crowded?
At present PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is offline; its last sighting was 22 days 13 hours ago.
Server facts
Which Rust build is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST running?
Rust network protocol 2634 and build 166652, on Linux, is what PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs. Steam keeps your game updated, but the protocol must match for you to join.
Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST reachable, and does it stay up?
The server is down at this moment; the last sighting of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST was 22 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.
Which region is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST in?
There is no region on record for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 189.62.151.138:28115.
Connecting
How can you connect to PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 189.62.151.138:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.