Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,455 players459 fresh wipes

Call no.13038 Off the shelf · offline

SpyExpeditions Development Server

Offline 189.110.255.189:28015 checked 9d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,038
top 59%
Last wipeWiped13 OCT2026 · 15d 21h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does SpyExpeditions Development Server run?

You will find no gather rate in the name of SpyExpeditions Development Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on SpyExpeditions Development Server?

Generated by the game, the map is procedural on SpyExpeditions Development Server.

Tags

Which lists and filters on Rust Server Index is SpyExpeditions Development Server filed under?

These lists on Rust Server Index take SpyExpeditions Development Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on SpyExpeditions Development Server?

These are the tags SpyExpeditions Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is SpyExpeditions Development Server wiped, and on what schedule?

The record holds too few of SpyExpeditions Development Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 21 hours.

Population

What position does SpyExpeditions Development Server hold among Rust servers?

The seven-day player-hours ranking places SpyExpeditions Development Server at #13,038, among the top 59% of ranked servers.

What does the player count on SpyExpeditions Development Server look like?

At present SpyExpeditions Development Server is offline; its last sighting was 9 days 19 hours ago.

Server details

What version does SpyExpeditions Development Server use?

Rust network protocol 2634 and build 167781, on Windows, is what SpyExpeditions Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is SpyExpeditions Development Server reachable, and does it stay up?

The server is down at this moment; the last sighting of SpyExpeditions Development Server was 9 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 19 October 2026.

Which region is SpyExpeditions Development Server in?

There is no region on record for SpyExpeditions Development Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 189.110.255.189:28015.

How to join

What is the way onto SpyExpeditions Development Server?

Two ways in. Type client.connect 189.110.255.189:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.