Test Server 2026
Online 188.36.141.62:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 10:05 UTC3d ago |
1 | – | running | 0 |
24 OCT 2026Sat 24 Oct, 16:34 UTC4d ago |
2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test Server 2026?
You will find no gather rate in the name of Test Server 2026. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Test Server 2026?
Size 4,000, seed 1779375221: the game generates the procedural map on Test Server 2026. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Test Server 2026?
The Rust Server Index lists that include Test Server 2026 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Test Server 2026, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Test Server 2026 gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on Test Server 2026?
Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is Test Server 2026 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Test Server 2026's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 19 hours.
Population
What position does Test Server 2026 hold among Rust servers?
Filed under rankings: #6,908 for Test Server 2026 on seven-day player hours, top 31% overall.
What does the player count on Test Server 2026 look like?
The live count for Test Server 2026 stands at 0 players, out of 10 slots. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 19:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What Rust version is Test Server 2026 on?
Rust network protocol 2635 and build 168909, on Windows, is what Test Server 2026 runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Test Server 2026?
You will find Test Server 2026 online as of now. About 21 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 4 full days came to 99%, 95 hours out of 96. On 24 October 2026 it was first seen by Rust Server Index.
How well does Test Server 2026 perform?
Averaged over the last 48 hours, server fps was 98, with a low of 65. Buildings, deployables and everything else in the world came to as many as 92,782 entities. The peak memory figure stood at 3,004 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Test Server 2026?
There is no region on record for Test Server 2026; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 188.36.141.62:28015.
How to join
What is the way onto Test Server 2026?
Two ways in. Type client.connect 188.36.141.62:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.