Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers40,778 players90 fresh wipes

Call no.12623 Off the shelf · offline

TroubleChute

Offline 188.255.236.151:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,623
top 57%
Last wipeWiped6 OCT2026 · 21d 13h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TroubleChute, which rules and settings apply?

You will find no gather rate in the name of TroubleChute. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Tags

On Rust Server Index, which lists and filters carry TroubleChute?

These lists on Rust Server Index take TroubleChute: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TroubleChute?

The server's own tags are listed here, and the game's server browser reads them: TroubleChute gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is TroubleChute wiped, and on what schedule?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 21 days 13 hours.

Players and ranking

What position does TroubleChute hold among Rust servers?

On player hours over seven days, TroubleChute takes #12,623, within the top 57% of ranked servers.

What does the player count on TroubleChute look like?

The last check found TroubleChute offline, last seen 2 days 9 hours ago. The seven-day average is 0 players; the peak reached 1.

Operator and status

Which Rust build is TroubleChute running?

Rust network protocol 2635 and build 168909, on Windows, is what TroubleChute runs. The protocol must match before you can join, and Steam takes care of updating it.

Is TroubleChute reachable, and does it stay up?

Last seen 2 days 9 hours ago, TroubleChute is offline right now. Uptime for the last 2 full days came to 0%, 0 hours out of 48. On 25 October 2026 it was first seen by Rust Server Index.

Where in the world is TroubleChute hosted?

No region is published by TroubleChute. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 188.255.236.151:28015.

Joining the server

What steps lead onto TroubleChute?

Two ways in. Type client.connect 188.255.236.151:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.