Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers35,915 players76 fresh wipes

Call no.10323 Off the shelf · offline

nameserver

Offline 188.232.134.80:28015 checked 14d ago

Subjects 1. modded2. oxide
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#10,323
top 48%
Last wipeWiped12 OCT2026 · 15d 20h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 09:58 UTC15d ago
5 – running 3
10 OCT 2026Sat 10 Oct, 18:35 UTC17d ago
5 – 1.6 days 3
9 OCT 2026Fri 9 Oct, 14:02 UTC18d ago
4 – 1.2 days 3
8 OCT 2026Thu 8 Oct, 09:08 UTC19d ago
5 – 1.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
85/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
85/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
34/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
15/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does nameserver run?

You will find no gather rate in the name of nameserver. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on nameserver?

nameserver runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is nameserver filed under?

The Rust Server Index lists that include nameserver are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to nameserver, and what do they stand for?

Filed under these tags, as published by nameserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on nameserver?

The average peak across its recent wipes is 5 players. The latest wipe peaked 7 hours in.

How often is nameserver wiped, and on what schedule?

No next wipe can be predicted for nameserver: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 20 hours is when its current world was made.

Players and ranking

Where does nameserver sit in the rankings?

The seven-day player-hours ranking places nameserver at #10,323, among the top 48% of ranked servers.

How many players are on nameserver at the moment?

The last check found nameserver offline, last seen 14 days 11 hours ago.

Operator and status

What version does nameserver use?

Rust network protocol 2634 and build 166652, on Windows, is what nameserver runs. The protocol must match before you can join, and Steam takes care of updating it.

Is nameserver reachable, and does it stay up?

Last seen 14 days 11 hours ago, nameserver is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

Which region is nameserver in?

nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 188.232.134.80:28015.

Connecting

How can you connect to nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 188.232.134.80:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.