[DEV] Blackout Monument Event Testserver
Offline 188.194.48.109:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [DEV] Blackout Monument Event Testserver, which rules and settings apply?
You will find no gather rate in the name of [DEV] Blackout Monument Event Testserver. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.
What is the map on [DEV] Blackout Monument Event Testserver?
Generated by the game, the map is procedural on [DEV] Blackout Monument Event Testserver.
Tags and filters
Which lists and filters on Rust Server Index is [DEV] Blackout Monument Event Testserver filed under?
Filed under these Rust Server Index lists is [DEV] Blackout Monument Event Testserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to [DEV] Blackout Monument Event Testserver, and what do they stand for?
Filed under these tags, as published by [DEV] Blackout Monument Event Testserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
Which wipe timetable does [DEV] Blackout Monument Event Testserver follow?
Its rhythm is not yet clear, since the record holds too few of [DEV] Blackout Monument Event Testserver's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 8 days 17 hours.
Players and ranking
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
On player hours over seven days, [DEV] Blackout Monument Event Testserver takes #11,891, within the top 53% of ranked servers.
What does the player count on [DEV] Blackout Monument Event Testserver look like?
Filed under offline: [DEV] Blackout Monument Event Testserver, last seen 4 days 1 hours ago. The seven-day average is 0 players; the peak reached 1.
Server details
Which Rust build is [DEV] Blackout Monument Event Testserver running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on [DEV] Blackout Monument Event Testserver. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [DEV] Blackout Monument Event Testserver?
The server is down at this moment; the last sighting of [DEV] Blackout Monument Event Testserver was 4 days 1 hours ago. Uptime for the last 7 full days came to 18%, 31 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.
Where in the world is [DEV] Blackout Monument Event Testserver hosted?
There is no region on record for [DEV] Blackout Monument Event Testserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 188.194.48.109:28015.
Connecting
What is the way onto [DEV] Blackout Monument Event Testserver?
Two ways in. Type client.connect 188.194.48.109:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.