Rust Server IndexCard catalogue of Rust servers

Holdings11,682 servers54,903 players122 fresh wipes

Call no.13828 Off the shelf · offline

Drizzle Test

Offline 188.163.123.246:28015 checked 1h ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#13,828
top 62%
Last wipeWiped29 OCT2026 · 2h ago
2h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75120:0021:0022:0023:00Wiped Thu 29 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct19 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
25.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 22:55 UTC2h ago
– – running 0
4 OCT 2026Sun 4 Oct, 12:37 UTC25d ago
1 held half 25.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Drizzle Test run?

You will find no gather rate in the name of Drizzle Test. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Drizzle Test?

Drizzle Test runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Drizzle Test?

Filed under these Rust Server Index lists is Drizzle Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to Drizzle Test, and what do they stand for?

Filed under these tags, as published by Drizzle Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Drizzle Test?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does Drizzle Test follow?

Drizzle Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 hours is when its current world was made.

Player counts

Where does Drizzle Test sit in the rankings?

Filed under rankings: #13,828 for Drizzle Test on seven-day player hours, top 62% overall.

What does the player count on Drizzle Test look like?

Filed under offline: Drizzle Test, last seen 1 hours ago. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 23:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does Drizzle Test use?

Rust network protocol 2635 and build 168909, on Windows, is what Drizzle Test runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Drizzle Test?

The server is down at this moment; the last sighting of Drizzle Test was 1 hours ago. Uptime for the last 7 full days came to 2%, 4 hours out of 168. On 18 September 2026 it was first seen by Rust Server Index.

What is the location of Drizzle Test?

No region is published by Drizzle Test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 188.163.123.246:28015.

How to join

What steps lead onto Drizzle Test?

Two ways in. Type client.connect 188.163.123.246:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.