Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.5713 Off the shelf · offline

TESTER

Offline 188.134.89.81:11113 checked 8h ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,713
top 26%
Last wipeWiped26 OCT2026 · 3d 2h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0010:0017:0002:0009:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

020040060080002:0010:0017:0002:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct18 Oct24 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 23:02 UTC3d ago
1 – running 0
26 OCT 2026Mon 26 Oct, 12:27 UTC3d ago
1 – 0.4 days 1
22 OCT 2026Thu 22 Oct, 17:00 UTC7d ago
2 held half 3.8 days 2
21 OCT 2026Wed 21 Oct, 15:19 UTC8d ago
2 – 1.1 days 0
18 OCT 2026Sun 18 Oct, 11:48 UTC11d ago
1 held half 3.1 days 1
15 OCT 2026Thu 15 Oct, 21:30 UTC14d ago
1 held half 2.6 days 0
1 OCT 2026Thu 1 Oct, 10:02 UTC28d ago
1 – 14.5 days 0
24 SEP 2026Thu 24 Sep, 15:33 UTC35d ago
2 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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15/ 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
8/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TESTER?

No gather rate appears in the name TESTER. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TESTER?

Generated by the game, the procedural map of TESTER has size 1,500 and seed 1724362619. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does TESTER appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TESTER: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to TESTER, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TESTER gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at TESTER?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is TESTER wiped, and on what schedule?

No next wipe can be predicted for TESTER: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 2 hours is when its current world was made.

Population

How is TESTER ranked compared with the rest?

On player hours over seven days, TESTER takes #5,713, within the top 26% of ranked servers.

How many players are on TESTER at the moment?

At present TESTER is offline; its last sighting was 8 hours ago. Averaged across seven days: 0 players, peaking at 2.

Server facts

Which Rust build is TESTER running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on TESTER. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TESTER?

As of now TESTER is offline, with its last appearance 8 hours ago. About 46 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 88%, 148 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on TESTER good?

The last 48 hours give an average of 403 server fps and a floor of 196. Buildings, deployables and everything else in the world came to as many as 16,007 entities. Memory use reached as much as 1,999 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is TESTER in?

TESTER gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 188.134.89.81:11113.

Joining the server

How can you connect to TESTER?

Enter client.connect 188.134.89.81:11113 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://rustila.gamestores.app.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.