SAKHALIN_ONLINE
Offline 188.113.164.74:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 8d 23hThu 5 Nov, 19:00 UTCFW
- in 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 10:36 UTC6d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does SAKHALIN_ONLINE run?
No gather rate appears in the name SAKHALIN_ONLINE. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
What is the map on SAKHALIN_ONLINE?
Generated by the game, the procedural map of SAKHALIN_ONLINE has size 4,000 and seed 383838. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry SAKHALIN_ONLINE?
The Rust Server Index lists that include SAKHALIN_ONLINE are Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags listed for SAKHALIN_ONLINE?
The server's own tags are listed here, and the game's server browser reads them: SAKHALIN_ONLINE gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at SAKHALIN_ONLINE?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 3 hours in.
How often is SAKHALIN_ONLINE wiped, and on what schedule?
With the force wipe, SAKHALIN_ONLINE wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 6 days 8 hours. Filed in its tags: a monthly wipe schedule.
Population
Where does SAKHALIN_ONLINE sit in the rankings?
Filed under rankings: #10,704 for SAKHALIN_ONLINE on seven-day player hours, top 48% overall.
Is SAKHALIN_ONLINE quiet or crowded?
At present SAKHALIN_ONLINE is offline; its last sighting was 9 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What Rust version is SAKHALIN_ONLINE on?
Rust network protocol 2634 and build 167584 on Windows is what you will find on SAKHALIN_ONLINE. Steam keeps your game updated, but the protocol must match for you to join.
Is SAKHALIN_ONLINE reachable, and does it stay up?
As of now SAKHALIN_ONLINE is offline, with its last appearance 9 hours ago. The uptime it reports puts the last restart at about 23 hours ago. Of the last 7 full days, 155 of 168 hours were up, 92% of the time. The earliest sighting at Rust Server Index is 13 October 2026.
How well does SAKHALIN_ONLINE perform?
Averaged over the last 48 hours, server fps was 86, with a low of 61. Buildings, deployables and everything else in the world came to as many as 94,956 entities. Up to 2,614 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is SAKHALIN_ONLINE in?
There is no region on record for SAKHALIN_ONLINE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 188.113.164.74:28015.
Joining the server
What steps lead onto SAKHALIN_ONLINE?
Enter client.connect 188.113.164.74:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.