Rust Server IndexCard catalogue of Rust servers

Holdings11,764 servers70,199 players215 fresh wipes

Call no.13832 Off the shelf · offline

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 27d ago

Subjects 1. modded2. carbon
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,832
top 61%
Last wipeWiped30 SEP2026 · 29d 5h ago
29d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 17:35 UTC29d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 08:51 UTC31d ago
1 held half 2.4 days 1
19 SEP 2026Sat 19 Sep, 07:40 UTC40d ago
1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On DarkStyle's Carbon Test Server, which rules and settings apply?

You will find no gather rate in the name of DarkStyle's Carbon Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DarkStyle's Carbon Test Server?

A procedural map, generated by the game, is what DarkStyle's Carbon Test Server runs.

Tags

Where does DarkStyle's Carbon Test Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is DarkStyle's Carbon Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to DarkStyle's Carbon Test Server, and what do they stand for?

Filed under these tags, as published by DarkStyle's Carbon Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): Build on file: 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at DarkStyle's Carbon Test Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 8.

Which wipe timetable does DarkStyle's Carbon Test Server follow?

No next wipe can be predicted for DarkStyle's Carbon Test Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 29 days 5 hours.

Population

What position does DarkStyle's Carbon Test Server hold among Rust servers?

On player hours over seven days, DarkStyle's Carbon Test Server takes #13,832, within the top 61% of ranked servers.

How many players are on DarkStyle's Carbon Test Server at the moment?

The last check found DarkStyle's Carbon Test Server offline, last seen 27 days 3 hours ago.

Server facts

What Rust version is DarkStyle's Carbon Test Server on?

Rust network protocol 2634 and build 166586 on Windows is what you will find on DarkStyle's Carbon Test Server. The protocol must match before you can join, and Steam takes care of updating it.

Is DarkStyle's Carbon Test Server reachable, and does it stay up?

As of now DarkStyle's Carbon Test Server is offline, with its last appearance 27 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 14 September 2026 it was first seen by Rust Server Index.

What is the location of DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 187.190.39.34:28505.

Joining the server

How can you connect to DarkStyle's Carbon Test Server?

Two ways in. Type client.connect 187.190.39.34:28505 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build Build on file: 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.