Rust Server IndexCard catalogue of Rust servers

Holdings11,690 servers52,970 players138 fresh wipes

Call no.15275 Off the shelf · offline

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.182:28615 checked 10d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipeWiped1 OCT2026 · 27d 15h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 16:27 UTC25d ago
– – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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10/ 200
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CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
2/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
5/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
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CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Builder's Paradise - DEV-3 (rust-c), which rules and settings apply?

The name of Builder's Paradise - DEV-3 (rust-c) does not state a gather rate. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Lists and filters

Which lists and filters on Rust Server Index is Builder's Paradise - DEV-3 (rust-c) filed under?

The Rust Server Index lists that include Builder's Paradise - DEV-3 (rust-c) are Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Builder's Paradise - DEV-3 (rust-c)?

Filed under these tags, as published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): No fighting between players: the danger comes from the world; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^k (Build server): Base building and practice; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Builder's Paradise - DEV-3 (rust-c) wipe?

Its rhythm is not yet clear, since the record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 15 hours.

Player counts

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Filed under rankings: #15,275 for Builder's Paradise - DEV-3 (rust-c) on seven-day player hours, top 70% overall.

What does the player count on Builder's Paradise - DEV-3 (rust-c) look like?

Filed under offline: Builder's Paradise - DEV-3 (rust-c), last seen 10 days 20 hours ago.

Operator and status

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Builder's Paradise - DEV-3 (rust-c). Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Builder's Paradise - DEV-3 (rust-c)?

Last seen 10 days 20 hours ago, Builder's Paradise - DEV-3 (rust-c) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 October 2026.

What is the location of Builder's Paradise - DEV-3 (rust-c)?

There is no region on record for Builder's Paradise - DEV-3 (rust-c); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 187.15.155.182:28615.

Joining the server

What is the way onto Builder's Paradise - DEV-3 (rust-c)?

If you would rather use the console, press F1 in Rust and enter client.connect 187.15.155.182:28615. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.
^c
Creative Creative sandbox: nothing to gather, so build as you please.
^k
Build server Base building and practice.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.