Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers38,680 players94 fresh wipes

Call no.7433 Off the shelf · offline

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.154.248:28615 checked 6d ago

Subjects 1. modded2. carbon3. pve
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#7,433
top 33%
Last wipeWiped1 OCT2026 · 27d 7h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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6/ 200
EU
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0/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
0/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
1/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
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CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Builder's Paradise - DEV-3 (rust-c)?

The name of Builder's Paradise - DEV-3 (rust-c) does not state a gather rate. The default group limit of 8 players applies. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does Builder's Paradise - DEV-3 (rust-c) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Builder's Paradise - DEV-3 (rust-c)?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Builder's Paradise - DEV-3 (rust-c) follow?

The record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 7 hours.

Player counts

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Filed under rankings: #7,433 for Builder's Paradise - DEV-3 (rust-c) on seven-day player hours, top 33% overall.

What does the player count on Builder's Paradise - DEV-3 (rust-c) look like?

At present Builder's Paradise - DEV-3 (rust-c) is offline; its last sighting was 6 days 13 hours ago. Averaged across seven days: 1 players, peaking at 1.

Operator and status

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Rust network protocol 2634 and build 166652, on Windows, is what Builder's Paradise - DEV-3 (rust-c) runs. To join you need the same protocol; Steam handles the update.

Is Builder's Paradise - DEV-3 (rust-c) reachable, and does it stay up?

As of now Builder's Paradise - DEV-3 (rust-c) is offline, with its last appearance 6 days 13 hours ago. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. On 19 October 2026 it was first seen by Rust Server Index.

What is the location of Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 187.15.154.248:28615.

How to join

How can you connect to Builder's Paradise - DEV-3 (rust-c)?

Two ways in. Type client.connect 187.15.154.248:28615 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.