Rust Server IndexCard catalogue of Rust servers

Holdings11,849 servers73,470 players219 fresh wipes

Call no.15515 Off the shelf · offline

Test Server Creative

Offline 187.15.105.121:28018 checked 38d ago

Subjects 1. modded2. oxide
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,515
no region published
Last wipeWiped20 SEP2026 · 39d 2h ago
39d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 269/ 999
NA 57/ 999
OC 84/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
16/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
60/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Test Server Creative?

No gather rate appears in the name Test Server Creative. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Tags

Where does Test Server Creative appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Test Server Creative: Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Test Server Creative?

Filed under these tags, as published by Test Server Creative and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162929 (Build): The game build here is 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Test Server Creative wiped, and on what schedule?

The record holds too few of Test Server Creative's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 2 hours is when its current world was made.

Players and ranking

Where does Test Server Creative sit in the rankings?

On player hours over seven days, Test Server Creative takes #15,515, within the top – of ranked servers.

What does the player count on Test Server Creative look like?

At present Test Server Creative is offline; its last sighting was 38 days 21 hours ago.

Operator and status

Which Rust build is Test Server Creative running?

Rust network protocol 2633 and build 162929, on Windows, is what Test Server Creative runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Test Server Creative?

Last seen 38 days 21 hours ago, Test Server Creative is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 September 2026.

What is the location of Test Server Creative?

There is no region on record for Test Server Creative; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 187.15.105.121:28018.

Joining the server

What steps lead onto Test Server Creative?

Two ways in. Type client.connect 187.15.105.121:28018 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs162929
Build The game build here is 162929.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.