Rust Server IndexCard catalogue of Rust servers

Holdings11,703 servers49,472 players104 fresh wipes

Call no.15406 Off the shelf · offline

Test Server RaidSim

Offline 187.15.104.106:28021 checked 41d ago

Subjects 1. modded2. oxide
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,406
no region published
Last wipeWiped18 SEP2026 · 41d 11h ago
41d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
34/ 225
EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Test Server RaidSim?

You will find no gather rate in the name of Test Server RaidSim. The group limit is 100 players. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Which lists and filters on Rust Server Index is Test Server RaidSim filed under?

The Rust Server Index lists that include Test Server RaidSim are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Test Server RaidSim?

The server's own tags are listed here, and the game's server browser reads them: Test Server RaidSim gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): 3 slots are available; ts100 (Group limit): 100 is the largest team allowed; v2633 (Protocol): Joining needs you on game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is Test Server RaidSim wiped, and on what schedule?

Test Server RaidSim's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 41 days 11 hours.

Players and ranking

What position does Test Server RaidSim hold among Rust servers?

On player hours over seven days, Test Server RaidSim takes #15,406, within the top – of ranked servers.

Is Test Server RaidSim quiet or crowded?

Filed under offline: Test Server RaidSim, last seen 41 days 8 hours ago.

Operator and status

Which Rust build is Test Server RaidSim running?

Rust network protocol 2633 and build 162929 on Windows is what you will find on Test Server RaidSim. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Test Server RaidSim, and is it online now?

The server is down at this moment; the last sighting of Test Server RaidSim was 41 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Which region is Test Server RaidSim in?

No region is published by Test Server RaidSim. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 187.15.104.106:28021.

Connecting

What is the way onto Test Server RaidSim?

If you would rather use the console, press F1 in Rust and enter client.connect 187.15.104.106:28021. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players 3 slots are available.
ts100
Group limit 100 is the largest team allowed.
v2633
Protocol Joining needs you on game protocol 2633.
cs162929
Build The game build here is 162929.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.