Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers51,557 players122 fresh wipes

Call no.n.r. Off the shelf · offline

Local Test Server [Carbon]

Offline 187.14.90.110:28015 checked 45d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
–
score 0
Last wipeWiped10 SEP2026 · 48d 11h ago
48d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Local Test Server [Carbon], which rules and settings apply?

The name of Local Test Server [Carbon] does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Local Test Server [Carbon]?

Local Test Server [Carbon] runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Local Test Server [Carbon] filed under?

Filed under these Rust Server Index lists is Local Test Server [Carbon]: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Local Test Server [Carbon]?

Filed under these tags, as published by Local Test Server [Carbon] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): The game build here is 163493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Local Test Server [Carbon] follow?

Local Test Server [Carbon]'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 48 days 11 hours.

Population

What does the player count on Local Test Server [Carbon] look like?

The last check found Local Test Server [Carbon] offline, last seen 45 days 9 hours ago.

Server facts

What version does Local Test Server [Carbon] use?

Rust network protocol 2633 and build 163493, on Windows, is what Local Test Server [Carbon] runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Test Server [Carbon]?

The server is down at this moment; the last sighting of Local Test Server [Carbon] was 45 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Local Test Server [Carbon]?

Local Test Server [Carbon] gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 187.14.90.110:28015.

Connecting

What steps lead onto Local Test Server [Carbon]?

If you would rather use the console, press F1 in Rust and enter client.connect 187.14.90.110:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163493
Build The game build here is 163493.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.