Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers61,775 players186 fresh wipes

Call no.15323 Off the shelf · offline

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.165:28615 checked 6d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped1 OCT2026 · 27d 17h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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13/ 200
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
1/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
1/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
4/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
2/ 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Builder's Paradise - DEV-3 (rust-c), which rules and settings apply?

The name of Builder's Paradise - DEV-3 (rust-c) does not state a gather rate. 8 players per group is the default limit. The server runs build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Which lists and filters on Rust Server Index is Builder's Paradise - DEV-3 (rust-c) filed under?

Filed under these Rust Server Index lists is Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Builder's Paradise - DEV-3 (rust-c)?

The server's own tags are listed here, and the game's server browser reads them: Builder's Paradise - DEV-3 (rust-c) gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; ^c (Creative): Build freely with no gathering: a creative sandbox; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Builder's Paradise - DEV-3 (rust-c) wipe?

Builder's Paradise - DEV-3 (rust-c)'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours is when its current world was made.

Population

How is Builder's Paradise - DEV-3 (rust-c) ranked compared with the rest?

Filed under rankings: #15,323 for Builder's Paradise - DEV-3 (rust-c) on seven-day player hours, top 69% overall.

What does the player count on Builder's Paradise - DEV-3 (rust-c) look like?

At present Builder's Paradise - DEV-3 (rust-c) is offline; its last sighting was 6 days 6 hours ago. Filed under seven-day average: 0 players.

Operator and status

What version does Builder's Paradise - DEV-3 (rust-c) use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Builder's Paradise - DEV-3 (rust-c). Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Builder's Paradise - DEV-3 (rust-c)?

As of now Builder's Paradise - DEV-3 (rust-c) is offline, with its last appearance 6 days 6 hours ago. Uptime for the last 5 full days came to 0%, 0 hours out of 120. It was first recorded by Rust Server Index on 23 October 2026.

What is the location of Builder's Paradise - DEV-3 (rust-c)?

No region is published by Builder's Paradise - DEV-3 (rust-c). Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 187.13.27.165:28615.

How to join

What steps lead onto Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.13.27.165:28615 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
^c
Creative Build freely with no gathering: a creative sandbox.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.