Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers66,169 players192 fresh wipes

Call no.10268 Off the shelf · offline

CrowdControlServer

Offline 187.109.128.23:28015 checked 13h ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#10,268
top 46%
Last wipeWiped10 OCT2026 · 19d 9h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0021:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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166/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
181/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
71/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
21/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does CrowdControlServer run?

The name of CrowdControlServer does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on CrowdControlServer?

A procedural map, generated by the game, is what CrowdControlServer runs.

Lists and filters

Which lists and filters on Rust Server Index is CrowdControlServer filed under?

Filed under these Rust Server Index lists is CrowdControlServer: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to CrowdControlServer, and what do they stand for?

These are the tags CrowdControlServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is CrowdControlServer wiped, and on what schedule?

The record holds too few of CrowdControlServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 19 days 9 hours.

Players and ranking

Where does CrowdControlServer sit in the rankings?

On player hours over seven days, CrowdControlServer takes #10,268, within the top 46% of ranked servers.

Is CrowdControlServer quiet or crowded?

At present CrowdControlServer is offline; its last sighting was 13 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does CrowdControlServer use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on CrowdControlServer. The protocol must match before you can join, and Steam takes care of updating it.

Is CrowdControlServer reachable, and does it stay up?

As of now CrowdControlServer is offline, with its last appearance 13 hours ago. It was up 3 of 72 hours across the last 3 full days, or 4% of the time. On 25 October 2026 it was first seen by Rust Server Index.

Which region is CrowdControlServer in?

There is no region on record for CrowdControlServer; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 187.109.128.23:28015.

Joining the server

What steps lead onto CrowdControlServer?

If you would rather use the console, press F1 in Rust and enter client.connect 187.109.128.23:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.