SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
You will find no gather rate in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Size 6,000, seed 1337: the game generates the procedural map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
These lists on Rust Server Index take SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
These are the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Joining needs you on game protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe?
Its rhythm is not yet clear, since the record holds too few of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 69 days 17 hours.
Players and ranking
What position does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold among Rust servers?
Filed under rankings: #15,432 for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on seven-day player hours, top 69% overall.
What does the player count on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED look like?
Filed under offline: SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, last seen 16 hours ago. 0 players is the average over the past seven days.
Server details
What version does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED use?
Rust network protocol 2632 and build 161125, on Linux, is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Last seen 16 hours ago, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline right now. About 15 days 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 98%, 165 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The last 48 hours give an average of 196 server fps and a floor of 105. The entity count reached 49,992, covering buildings, deployables and all else in the world. Memory use reached as much as 5,768 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED in?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 186.12.202.7:28015.
Connecting
How can you connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Two ways in. Type client.connect 186.12.202.7:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp10
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.