Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers35,972 players94 fresh wipes

Call no.15210 Off the shelf · offline

Test server

Offline 185.83.154.87:28024 checked 11d ago

Subjects 1. modded2. oxide
Players now
0/ ?
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipeWiped7 OCT2026 · 21d 9h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 17:47 UTC21d ago
0 – running 0
24 SEP 2026Thu 24 Sep, 12:33 UTC34d ago
1 halved by day 1 13.2 days 0
24 SEP 2026Thu 24 Sep, 05:48 UTC34d ago
1 – 0.3 days 0
23 SEP 2026Wed 23 Sep, 21:56 UTC35d ago
1 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 20:13 UTC37d ago
1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Test server run?

You will find no gather rate in the name of Test server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Test server?

Generated by the game, the procedural map of Test server has size 3,300 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does Test server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Test server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Test server?

Filed under these tags, as published by Test server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): Player cap: 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Test server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is Test server wiped, and on what schedule?

Test server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 9 hours is when its current world was made.

Player counts

How is Test server ranked compared with the rest?

Filed under rankings: #15,210 for Test server on seven-day player hours, top 70% overall.

How many players are on Test server at the moment?

The last check found Test server offline, last seen 11 days 11 hours ago.

Operator and status

Which Rust build is Test server running?

Rust network protocol 2634 and build 167058 on Linux is what you will find on Test server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Test server, and is it online now?

The server is down at this moment; the last sighting of Test server was 11 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of Test server?

There is no region on record for Test server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.83.154.87:28024.

Joining the server

What steps lead onto Test server?

Two ways in. Type client.connect 185.83.154.87:28024 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players Player cap: 0.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.