Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers48,663 players118 fresh wipes

Call no.14140 Off the shelf · offline

Cromulent

Offline 185.247.158.159:28015 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ 350
0% full
7-day average
0
peak –
Rank
#14,140
top 65%
Last wipeWiped10 OCT2026 · 19d 0h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 08:47 UTC19d ago
1 – running 0
8 OCT 2026Thu 8 Oct, 04:58 UTC21d ago
1 – 2.2 days 0
7 OCT 2026Wed 7 Oct, 17:22 UTC21d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
111/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
172/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
55/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
24/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Cromulent?

No gather rate appears in the name Cromulent. A maximum of 9 players per group applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Cromulent?

The Rust Server Index lists that include Cromulent are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Cromulent?

These are the tags Cromulent publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp350 (Max players): The queue ceiling sits at 350; ts9 (Group limit): 9 is the largest team allowed; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Cromulent when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Cromulent follow?

Cromulent wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days is when its current world was made.

Players and ranking

Where does Cromulent sit in the rankings?

Filed under rankings: #14,140 for Cromulent on seven-day player hours, top 65% overall.

How many players are on Cromulent at the moment?

Filed under offline: Cromulent, last seen 15 days 12 hours ago.

Server details

What version does Cromulent use?

Rust network protocol 2634 and build 167058 on Windows is what you will find on Cromulent. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Cromulent?

The server is down at this moment; the last sighting of Cromulent was 15 days 12 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 23 September 2026 it was first seen by Rust Server Index.

Which region is Cromulent in?

Cromulent gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.247.158.159:28015.

Connecting

What steps lead onto Cromulent?

If you would rather use the console, press F1 in Rust and enter client.connect 185.247.158.159:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2634,gmrust,cs167058,ts9,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp350
Max players The queue ceiling sits at 350.
ts9
Group limit 9 is the largest team allowed.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build The game build here is 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.