Rust Server IndexCard catalogue of Rust servers

Holdings11,669 servers34,137 players86 fresh wipes

Call no.14889 Off the shelf · offline

TEST

Offline 185.246.187.84:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#14,889
top 67%
Last wipeWiped7 OCT2026 · 21d 13h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 14:10 UTC21d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 19:42 UTC FW27d ago
0 – 5.8 days 1
25 SEP 2026Fri 25 Sep, 12:22 UTC33d ago
– – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 154 on average
26/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
35/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
11/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TEST run?

No gather rate appears in the name TEST. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

Generated by the game, the map is procedural on TEST.

Tags

Which lists and filters on Rust Server Index is TEST filed under?

The Rust Server Index lists that include TEST are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TEST?

These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp6 (Max players): Player cap: 6; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on TEST when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does TEST follow?

There is no next wipe to predict for TEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 13 hours.

Players and ranking

What position does TEST hold among Rust servers?

The seven-day player-hours ranking places TEST at #14,889, among the top 67% of ranked servers.

What does the player count on TEST look like?

At present TEST is offline; its last sighting was 21 days 12 hours ago.

Operator and status

Which Rust build is TEST running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on TEST. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of TEST?

The server is down at this moment; the last sighting of TEST was 21 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of TEST?

There is no region on record for TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.246.187.84:28015.

How to join

What is the way onto TEST?

Two ways in. Type client.connect 185.246.187.84:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp6
Max players Player cap: 6.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build Build on file: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.