Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers73,926 players221 fresh wipes

Call no.15326 On the shelf · online

WasteLands RRP

Online 185.244.0.17:25876 checked 9m ago

Subjects 1. modded2. carbon
Players now
0/ 600
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipeWiped10 OCT2026 · 19d 8h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 05:04 UTC19d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does WasteLands RRP run?

The name of WasteLands RRP does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.

What is the map on WasteLands RRP?

Generated by the game, the procedural map of WasteLands RRP has size 1,000 and seed 1726006383. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is WasteLands RRP filed under?

The Rust Server Index lists that include WasteLands RRP are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for WasteLands RRP?

These are the tags WasteLands RRP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp600 (Max players): The queue ceiling sits at 600; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at WasteLands RRP?

The average peak across its recent wipes is 2 players. The latest wipe peaked 34 hours in.

When does WasteLands RRP wipe?

WasteLands RRP's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 8 hours.

Population

What position does WasteLands RRP hold among Rust servers?

On player hours over seven days, WasteLands RRP takes #15,326, within the top 69% of ranked servers.

What does the player count on WasteLands RRP look like?

WasteLands RRP is currently showing 0 players on 600 slots. Filed under seven-day average: 0 players.

Server facts

Which Rust build is WasteLands RRP running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on WasteLands RRP. The protocol must match before you can join, and Steam takes care of updating it.

Is WasteLands RRP reachable, and does it stay up?

You will find WasteLands RRP online as of now. The uptime it reports puts the last restart at about 11 days 10 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 8 October 2026.

Is the performance on WasteLands RRP good?

The last 48 hours give an average of 232 server fps and a floor of 203. Buildings, deployables and everything else in the world came to as many as 4,259 entities. The peak memory figure stood at 1,937 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is WasteLands RRP hosted?

There is no region on record for WasteLands RRP; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.244.0.17:25876.

Joining the server

What steps lead onto WasteLands RRP?

Enter client.connect 185.244.0.17:25876 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp600,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp600
Max players The queue ceiling sits at 600.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.