test
Offline 185.238.28.71:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On test, which rules and settings apply?
No gather rate appears in the name test. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry test?
The Rust Server Index lists that include test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded.
What is meant by the tags on test?
These are the tags test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; v2275 (Protocol): Joining needs you on game protocol 2275; ptrak (Networking): RakNet is the network layer, as standard for Rust; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or changed settings put this under Modded; h5f16b2db (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does test wipe?
test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 43 days 4 hours.
Players and ranking
How is test ranked compared with the rest?
The seven-day player-hours ranking places test at #15,468, among the top – of ranked servers.
What does the player count on test look like?
Filed under offline: test, last seen 43 days 4 hours ago.
Operator and status
What version does test use?
Rust network protocol 2275, on Linux, is what test runs. To join you need the same protocol; Steam handles the update.
Is test reachable, and does it stay up?
As of now test is offline, with its last appearance 43 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 September 2026.
Which region is test in?
test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.238.28.71:28015.
How to join
How can you connect to test?
Two ways in. Type client.connect 185.238.28.71:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,v2275,h5f16b2db,stok,gmrust,oxide,modded
Game
gmrust
mp5
v2275
ptrak
Mods and access
oxide
modded
Other
h5f16b2db
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.