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Holdings11,695 servers50,964 players104 fresh wipes

Call no.2X0199 On the shelf · online

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 10m ago

Subjects 1. 2x 2. trio 3. weekly wipes 4. modded5. oxide
Players now
3/ 100
3% full
7-day average
98
peak 256
Rank
#199
top 0.9%
Last wipeWiped23 OCT2026 · 6d 16h ago
6d ago · weekly schedule
Next wipe
7h
Fri 30 Oct, 10:01 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
025507510003:0011:0020:0004:0016:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608003:0011:0020:0004:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 7h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
242players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 7hFri 30 Oct, 10:01 UTC
  2. in 6d 16hThu 5 Nov, 19:00 UTCFW
  3. in 7d 7hFri 6 Nov, 10:01 UTC
  4. in 14d 7hFri 13 Nov, 10:01 UTC
  5. in 21d 7hFri 20 Nov, 10:01 UTC
  6. in 28d 7hFri 27 Nov, 10:01 UTC
  7. in 34d 16hThu 3 Dec, 19:00 UTCFW
  8. in 35d 7hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 10:01 UTC6d ago
256+70 queue – running 17
16 OCT 2026Fri 16 Oct, 10:01 UTC13d ago
235+39 queue halved by day 3 7 days 9
9 OCT 2026Fri 9 Oct, 10:01 UTC20d ago
236+50 queue halved by day 3 7 days 14
2 OCT 2026Fri 2 Oct, 10:03 UTC27d ago
238+59 queue halved by day 4 7 days 20
25 SEP 2026Fri 25 Sep, 10:01 UTC34d ago
234+43 queue halved by day 3 7 days 7
18 SEP 2026Fri 18 Sep, 10:01 UTC41d ago
237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 242 on average
1/ 500
EU2X
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 234 on average
226/ 300
EU2X
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 144 on average
8/ 350
EU2X
[EU] Stevious 2x | Solo/Duo/Trio | 29/10EU · trio · 2x · weekly · 68 on average
132/ 430
EU2X
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 66 on average
7/ 200
EU2X
Blood Rust - Yellow [trio, x2]EU · trio · 2x · weekly · 58 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which rules and settings apply?

By its name, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий gathers at 2x. A maximum of 3 players per group applies (trio). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Size 4,000, seed 1337: the game generates the procedural map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is BAЙП ЧEPEЗ 9 Ч..

Tags

Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Which operator stands behind Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other tracked servers, since all publish a magicrust.gg hostname.

How should you read the tags listed for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The server's own tags are listed here, and the game's server browser reads them: Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts3 (Group limit): The team ceiling is 3; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The average peak across its recent wipes is 242 players. 25 hours after the latest wipe the crowd peaked, and 70 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

When does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?

every Friday at 10:01 UTC is how Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. Dated for Friday 30 October at 10:01 UTC: its next wipe. The world it runs now was made 6 days 16 hours. Filed in its tags: a weekly wipe schedule.

Player counts

Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?

On player hours over seven days, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий takes #199, within the top 0.9% of ranked servers. #23 is where it sits in the trio servers.

How many players are on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at the moment?

The live count for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий stands at 3 players, out of 100 slots. The seven-day average is 98 players; the peak reached 256. Over the last 48 hours, 17:00 UTC drew the highest average: 91 players.

Operator and status

Which Rust build is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?

Rust network protocol 2635 and build 168909, on Windows, is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. To join you need the same protocol; Steam handles the update.

How reliable is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?

You will find Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online as of now. The uptime it reports puts the last restart at about 10 hours ago. Uptime for the last 7 full days came to 97%, 163 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Averaged over the last 48 hours, server fps was 48, with a low of 48. The entity count reached 198,424, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,182 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий hosted?

No region tag is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий; the name it carries points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.207.214.24:10000.

How to join

How can you connect to Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

If you would rather use the console, press F1 in Rust and enter client.connect 185.207.214.24:10000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://magicrust.gg/serv4.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts3
Group limit The team ceiling is 3.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.