ShockRust | Fight
Online 185.207.214.212:35200 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on ShockRust | Fight?
The name of ShockRust | Fight does not state a gather rate. No group limit is published. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on ShockRust | Fight?
Size 1,500, seed 1337: the game generates the procedural map on ShockRust | Fight. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry ShockRust | Fight?
The Rust Server Index lists that include ShockRust | Fight are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average.
What is meant by the tags on ShockRust | Fight?
These are the tags ShockRust | Fight publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; v2556 (Protocol): The protocol is 2556; older or newer clients cannot join; cs104046 (Build): The game build here is 104046; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is ShockRust | Fight wiped, and on what schedule?
ShockRust | Fight's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 119 days 1 hours.
Player counts
How is ShockRust | Fight ranked compared with the rest?
On player hours over seven days, ShockRust | Fight takes #863, within the top 4% of ranked servers.
What does the player count on ShockRust | Fight look like?
ShockRust | Fight is currently showing 8 players on 50 slots. Filed under seven-day figures: an average of 12 players and a peak of 43. The busiest point in the last 48 hours was 16:00 UTC, averaging 37 players.
Operator and status
Which Rust build is ShockRust | Fight running?
Rust network protocol 2556 and build 104046, on Linux, is what ShockRust | Fight runs. To join you need the same protocol; Steam handles the update.
How reliable is ShockRust | Fight, and is it online now?
Right now ShockRust | Fight is up and running. Its reported uptime gives the last restart as roughly 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does ShockRust | Fight perform?
The last 48 hours give an average of 60 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 5,729 entities. Up to 1,323 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is ShockRust | Fight in?
No region is published by ShockRust | Fight. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.207.214.212:35200.
How to join
What is the way onto ShockRust | Fight?
Enter client.connect 185.207.214.212:35200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp50
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.