ShockRust | Blue | NoLimit
Offline 185.207.214.212:35100 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 375players, last three wipes
- crowd held
- 0%else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 12:54 UTC13d ago |
377+23 queue | – | running | 97 |
9 OCT 2026Fri 9 Oct, 12:51 UTC20d ago |
376+29 queue | halved by day 6 | 7 days | 91 |
18 SEP 2026Fri 18 Sep, 15:52 UTC41d ago |
373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does ShockRust | Blue | NoLimit run?
You will find no gather rate in the name of ShockRust | Blue | NoLimit. The server does not publish a group limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on ShockRust | Blue | NoLimit?
Generated by the game, the procedural map of ShockRust | Blue | NoLimit has size 4,250 and seed 2147483647. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry ShockRust | Blue | NoLimit?
These lists on Rust Server Index take ShockRust | Blue | NoLimit: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average.
How should you read the tags listed for ShockRust | Blue | NoLimit?
The server's own tags are listed here, and the game's server browser reads them: ShockRust | Blue | NoLimit gives gmrust (Game mode): Rust survival, as standard; mp400 (Max players): Player cap: 400; v2556 (Protocol): The protocol is 2556; older or newer clients cannot join; cs104046 (Build): Build on file: 104046; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on ShockRust | Blue | NoLimit?
The average peak across its recent wipes is 375 players. With 23 more in the queue, the latest wipe peaked 2 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 9.
Which wipe timetable does ShockRust | Blue | NoLimit follow?
No next wipe can be predicted for ShockRust | Blue | NoLimit: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 3 hours is when its current world was made.
Players and ranking
Where does ShockRust | Blue | NoLimit sit in the rankings?
Filed under rankings: #1,677 for ShockRust | Blue | NoLimit on seven-day player hours, top 8% overall.
What does the player count on ShockRust | Blue | NoLimit look like?
The last check found ShockRust | Blue | NoLimit offline, last seen 6 days 17 hours ago. Filed under seven-day figures: an average of 68 players and a peak of 155.
Server details
Which Rust build is ShockRust | Blue | NoLimit running?
Rust network protocol 2556 and build 104046, on Linux, is what ShockRust | Blue | NoLimit runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of ShockRust | Blue | NoLimit?
As of now ShockRust | Blue | NoLimit is offline, with its last appearance 6 days 17 hours ago. It was up 24 of 168 hours across the last 7 full days, or 14% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of ShockRust | Blue | NoLimit?
There is no region on record for ShockRust | Blue | NoLimit; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.207.214.212:35100.
How to join
What is the way onto ShockRust | Blue | NoLimit?
If you would rather use the console, press F1 in Rust and enter client.connect 185.207.214.212:35100. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp400
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.