Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.1374 On the shelf · online

2[PvE]Тульский|Русский|Custom+Ивенты

Online 185.207.214.209:35100 checked 7m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
5/ 200
2% full
7-day average
5
peak 15
Rank
#1,374
top 6%
Last wipeWiped12 OCT2026 · 17d 11h ago
17d ago · biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
0.5 daysbetween real wipes
wipe-day peak
18players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 10d 12hMon 9 Nov, 05:35 UTC
  3. in 24d 12hMon 23 Nov, 05:35 UTC
  4. in 35d 2hThu 3 Dec, 19:00 UTCFW
  5. in 38d 12hMon 7 Dec, 05:35 UTC

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 05:35 UTC17d ago
20 – running 1
11 OCT 2026Sun 11 Oct, 18:25 UTC17d ago
17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
312/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
81/ 100
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average
22/ 200
EU
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average
21/ 100
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average
16/ 50
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 23 on average
50/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on 2[PvE]Тульский|Русский|Custom+Ивенты?

No gather rate appears in the name 2[PvE]Тульский|Русский|Custom+Ивенты. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 2[PvE]Тульский|Русский|Custom+Ивенты?

Size 4,096, seed 1: the game generates the procedural map on 2[PvE]Тульский|Русский|Custom+Ивенты. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is 2[PvE]Тульский|Русский|Custom+Ивенты filed under?

The Rust Server Index lists that include 2[PvE]Тульский|Русский|Custom+Ивенты are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for 2[PvE]Тульский|Русский|Custom+Ивенты?

These are the tags 2[PvE]Тульский|Русский|Custom+Ивенты publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on 2[PvE]Тульский|Русский|Custom+Ивенты?

The average peak across its recent wipes is 18 players. 38 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does 2[PvE]Тульский|Русский|Custom+Ивенты follow?

The prediction follows its tag, because too few of 2[PvE]Тульский|Русский|Custom+Ивенты's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 17 days 11 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

Where does 2[PvE]Тульский|Русский|Custom+Ивенты sit in the rankings?

On player hours over seven days, 2[PvE]Тульский|Русский|Custom+Ивенты takes #1,374, within the top 6% of ranked servers.

How many players are on 2[PvE]Тульский|Русский|Custom+Ивенты at the moment?

The live count for 2[PvE]Тульский|Русский|Custom+Ивенты stands at 5 players, out of 200 slots. Filed under seven-day figures: an average of 5 players and a peak of 15. The busiest point in the last 48 hours was 17:00 UTC, averaging 13 players.

Server details

Which Rust build is 2[PvE]Тульский|Русский|Custom+Ивенты running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on 2[PvE]Тульский|Русский|Custom+Ивенты. To join you need the same protocol; Steam handles the update.

How reliable is 2[PvE]Тульский|Русский|Custom+Ивенты, and is it online now?

Right now 2[PvE]Тульский|Русский|Custom+Ивенты is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 11 October 2026.

How well does 2[PvE]Тульский|Русский|Custom+Ивенты perform?

Server fps held at 59 on average across the last 48 hours, never dropping below 56. Buildings, deployables and everything else in the world came to as many as 119,321 entities. The peak memory figure stood at 3,570 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of 2[PvE]Тульский|Русский|Custom+Ивенты?

The name of 2[PvE]Тульский|Русский|Custom+Ивенты points to Europe, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.207.214.209:35100.

Joining the server

How can you connect to 2[PvE]Тульский|Русский|Custom+Ивенты?

Enter client.connect 185.207.214.209:35100 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://trg.gamestores.app/.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.