Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers60,571 players172 fresh wipes

Call no.15858 Off the shelf · offline

Testing

Offline 185.207.214.206:35555 checked 19d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipeWiped5 OCT2026 · 24d 10h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Testing?

No gather rate appears in the name Testing. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on Testing?

Generated by the game, the procedural map of Testing has size 1,024 and seed 78941876. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: CraggyIsland.

Tags

Where does Testing appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Testing: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Testing, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Testing gives gmvanilla (Game mode): Unmodified survival rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is Testing wiped, and on what schedule?

Testing's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 10 hours is when its current world was made.

Players and ranking

What position does Testing hold among Rust servers?

Filed under rankings: #15,858 for Testing on seven-day player hours, top 72% overall.

What does the player count on Testing look like?

At present Testing is offline; its last sighting was 19 days 3 hours ago.

Server facts

Which Rust build is Testing running?

Rust network protocol 2634 and build 166652 on Linux is what you will find on Testing. To join you need the same protocol; Steam handles the update.

How reliable is Testing, and is it online now?

Last seen 19 days 3 hours ago, Testing is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 5 October 2026 it was first seen by Rust Server Index.

What is the location of Testing?

There is no region on record for Testing; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.207.214.206:35555.

Connecting

What steps lead onto Testing?

Enter client.connect 185.207.214.206:35555 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.