URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]
Online 185.207.214.206:35015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, and #172 of the trio servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 11:59 UTC, in 3d 16h. Every Monday at 11:59 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 80%else halves by day 2
Coming wipes
- in 3d 16hMon 2 Nov, 11:59 UTC
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 10d 16hMon 9 Nov, 11:59 UTC
- in 17d 16hMon 16 Nov, 11:59 UTC
- in 24d 16hMon 23 Nov, 11:59 UTC
- in 31d 16hMon 30 Nov, 11:59 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 38d 16hMon 7 Dec, 11:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 11:59 UTC3d ago |
7 | – | running | 2 |
19 OCT 2026Mon 19 Oct, 11:58 UTC10d ago |
5 | held half | 7 days | 1 |
12 OCT 2026Mon 12 Oct, 12:03 UTC17d ago |
6 | halved by day 2 | 7 days | 1 |
5 OCT 2026Mon 5 Oct, 11:59 UTC24d ago |
3 | held half | 7 days | 2 |
1 OCT 2026Thu 1 Oct, 17:57 UTC FW28d ago |
3 | held half | 3.8 days | 1 |
28 SEP 2026Mon 28 Sep, 12:00 UTC31d ago |
3 | held half | 3.2 days | 0 |
21 SEP 2026Mon 21 Sep, 11:58 UTC38d ago |
5 | halved by day 4 | 7 days | 0 |
14 SEP 2026Mon 14 Sep, 12:02 UTC45d ago |
4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], which rules and settings apply?
Filed under gather rates: 3x, as the name of URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] states. A maximum of 3 players per group applies (trio). Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Generated by the game, the procedural map of URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] has size 3,500 and seed 1492257013. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The Rust Server Index lists that include URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] are 3x Rust servers, filed, Modded Rust servers, filed by play style and Trio servers, filed under group limit. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
Who operates URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes a urban-rust.org hostname, as do 3 other servers we track, which points to one operator for them all.
What is meant by the tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Filed under these tags, as published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): The queue ceiling sits at 250; ts3 (Group limit): 3 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 24 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 80% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] follow?
The wipe rhythm of URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is every Monday at 11:59 UTC. Dated for Monday 2 November at 11:59 UTC: its next wipe. The world it runs now was made 3 days 7 hours.
Players and ranking
Where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit in the rankings?
The seven-day player-hours ranking places URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at #1,967, among the top 9% of ranked servers. #172 is where it sits in the trio servers.
How many players are on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at the moment?
The live count for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] stands at 3 players, out of 250 slots. Averaged across seven days: 2 players, peaking at 15. Over the last 48 hours, 18:00 UTC drew the highest average: 3 players.
Operator and status
What version does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] use?
Rust network protocol 2635 and build 168909, on Linux, is what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs. The protocol must match before you can join, and Steam takes care of updating it.
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] reachable, and does it stay up?
Right now URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is up and running. The uptime it reports puts the last restart at about 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] perform?
The last 48 hours give an average of 98 server fps and a floor of 92. Buildings, deployables and everything else in the world came to as many as 71,381 entities. Memory use reached as much as 3,170 MB. What players feel as lag is low fps together with a rising entity count.
Which region is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] in?
No region is published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.207.214.206:35015.
Joining the server
What steps lead onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Enter client.connect 185.207.214.206:35015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://urban-rust.org.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3
Game
gmvanilla
mp250
ts3
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
