URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]
Online 185.207.214.206:35005 checked 42m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 11:56 UTC, in 10h. Every 7 days · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 25%else halves by day 3
Coming wipes
- in 10hFri 30 Oct, 11:56 UTC
- in 6d 17hThu 5 Nov, 19:00 UTCFW
- in 7d 10hFri 6 Nov, 11:55 UTC
- in 14d 10hFri 13 Nov, 11:53 UTC
- in 21d 10hFri 20 Nov, 11:52 UTC
- in 28d 10hFri 27 Nov, 11:50 UTC
- in 34d 17hThu 3 Dec, 19:00 UTCFW
- in 35d 10hFri 4 Dec, 11:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 11:59 UTC13d ago |
5 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 12:00 UTC20d ago |
5 | halved by day 5 | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:00 UTC FW28d ago |
3 | held half | 7.8 days | 1 |
25 SEP 2026Fri 25 Sep, 11:57 UTC34d ago |
5 | halved by day 3 | 6.3 days | 0 |
18 SEP 2026Fri 18 Sep, 11:58 UTC41d ago |
4 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] run?
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sets gather at 2x, as its name shows. The server sets a group limit of 99 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
What is the map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] runs a procedural map of size 3,500 with seed 276429, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
These lists on Rust Server Index take URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Who operates URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] publishes a urban-rust.org hostname, as do 3 other servers we track, which points to one operator for them all.
What is meant by the tags on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
Filed under these tags, as published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp250 (Max players): Player cap: 250; ts99 (Group limit): 99 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
The average peak across its recent wipes is 4 players. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. In the other cases, numbers dropped below half by day 3.
When does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] wipe?
About every 7 days is the recent interval between wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. On Friday 30 October at 11:56 UTC the next wipe is due. Its present world dates from 13 days 13 hours.
Player counts
What position does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] hold among Rust servers?
On player hours over seven days, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] takes #3,348, within the top 15% of ranked servers.
What does the player count on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look like?
The live count for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] stands at 0 players, out of 250 slots. Filed under seven-day figures: an average of 1 players and a peak of 6. Over the last 48 hours, 07:00 UTC drew the highest average: 2 players.
Operator and status
What Rust version is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] on?
Rust network protocol 2635 and build 168909, on Linux, is what URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
Right now URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is up and running. The uptime it reports puts the last restart at about 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] perform?
Server fps held at 99 on average across the last 48 hours, never dropping below 92. Buildings, deployables and everything else in the world came to as many as 70,497 entities. Memory use reached as much as 2,994 MB. What players feel as lag is low fps together with a rising entity count.
Which region is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] in?
No region is published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.207.214.206:35005.
How to join
How can you connect to URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
Enter client.connect 185.207.214.206:35005 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://urban-rust.org.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99
Game
gmvanilla
mp250
ts99
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
