Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers41,781 players99 fresh wipes

Call no.15349 On the shelf · online

PBGaming Test Server

Online 185.206.148.48:28035 checked 14m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped5 OCT2026 · 23d 11h ago
23d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 13:44 UTC23d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 01:25 UTC27d ago
0 – 3.5 days 0
22 SEP 2026Tue 22 Sep, 00:06 UTC37d ago
1 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On PBGaming Test Server, which rules and settings apply?

You will find no gather rate in the name of PBGaming Test Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on PBGaming Test Server?

Size 4,500, seed 676767: the game generates the procedural map on PBGaming Test Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry PBGaming Test Server?

Filed under these Rust Server Index lists is PBGaming Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for PBGaming Test Server?

The server's own tags are listed here, and the game's server browser reads them: PBGaming Test Server gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on PBGaming Test Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is PBGaming Test Server wiped, and on what schedule?

There is no next wipe to predict for PBGaming Test Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 11 hours is when its current world was made.

Players and ranking

How is PBGaming Test Server ranked compared with the rest?

On player hours over seven days, PBGaming Test Server takes #15,349, within the top 69% of ranked servers.

How many players are on PBGaming Test Server at the moment?

The live count for PBGaming Test Server stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.

Operator and status

What version does PBGaming Test Server use?

Rust network protocol 2634 and build 167058, on Windows, is what PBGaming Test Server runs. To join you need the same protocol; Steam handles the update.

How reliable is PBGaming Test Server, and is it online now?

You will find PBGaming Test Server online as of now. The uptime it reports puts the last restart at about 7 days 2 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does PBGaming Test Server perform?

Server fps held at 82 on average across the last 48 hours, never dropping below 51. Buildings, deployables and everything else in the world came to as many as 121,468 entities. Up to 5,446 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is PBGaming Test Server in?

PBGaming Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.206.148.48:28035.

Joining the server

What is the way onto PBGaming Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 185.206.148.48:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.