Test Server
Offline 185.203.152.138:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.7 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 48players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 08:43 UTC10d ago |
– | – | running | 50 |
7 OCT 2026Wed 7 Oct, 12:09 UTC21d ago |
50 | – | 10.9 days | 50 |
1 OCT 2026Thu 1 Oct, 19:17 UTC FW27d ago |
93 | held half | 5.7 days | 91 |
26 SEP 2026Sat 26 Sep, 09:22 UTC32d ago |
1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test Server?
You will find no gather rate in the name of Test Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
Tags and filters
On Rust Server Index, which lists and filters carry Test Server?
These lists on Rust Server Index take Test Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Which tags are attached to Test Server, and what do they stand for?
Filed under these tags, as published by Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Test Server when wipe day comes?
At their busiest, its recent wipes drew 48 players on average. Half that peak was held until the next wipe in 100% of its recent wipes.
How often is Test Server wiped, and on what schedule?
No next wipe can be predicted for Test Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 21 hours is when its current world was made.
Players and ranking
What position does Test Server hold among Rust servers?
Filed under rankings: #2,847 for Test Server on seven-day player hours, top 13% overall.
How many players are on Test Server at the moment?
The last check found Test Server offline, last seen 3 days 12 hours ago. The seven-day average is 50 players; the peak reached 50.
Operator and status
What version does Test Server use?
Rust network protocol 2635 and build 168909, on Windows, is what Test Server runs. To join you need the same protocol; Steam handles the update.
Is Test Server reachable, and does it stay up?
As of now Test Server is offline, with its last appearance 3 days 12 hours ago. Uptime for the last 7 full days came to 2%, 4 hours out of 168. On 23 September 2026 it was first seen by Rust Server Index.
What is the location of Test Server?
No region is published by Test Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.203.152.138:28015.
Connecting
How can you connect to Test Server?
Enter client.connect 185.203.152.138:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.