Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers32,278 players79 fresh wipes

Call no.6041 On the shelf · online

ALARM

Online 185.201.91.128:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
1/ 100
1% full
7-day average
0
peak 2
Rank
#6,041
top 27%
Last wipeWiped23 OCT2026 · 5d 11h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5205:0013:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0013:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:19 UTC5d ago
2 – running 1
21 OCT 2026Wed 21 Oct, 15:29 UTC7d ago
1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On ALARM, which rules and settings apply?

The name of ALARM does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on ALARM?

ALARM runs a procedural map of size 4,250 with seed 2034431724, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does ALARM appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is ALARM: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for ALARM?

These are the tags ALARM publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at ALARM?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 43 hours in.

When does ALARM wipe?

The record holds too few of ALARM's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 11 hours.

Players and ranking

Where does ALARM sit in the rankings?

The seven-day player-hours ranking places ALARM at #6,041, among the top 27% of ranked servers.

How many players are on ALARM at the moment?

The live count for ALARM stands at 1 players, out of 100 slots. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 2 players.

Server details

What Rust version is ALARM on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on ALARM. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of ALARM?

You will find ALARM online as of now. The uptime it reports puts the last restart at about 47 minutes ago. Uptime for the last 7 full days came to 70%, 117 hours out of 168. On 21 October 2026 it was first seen by Rust Server Index.

How well does ALARM perform?

Averaged over the last 48 hours, server fps was 96, with a low of 78. The entity count reached 99,491, covering buildings, deployables and all else in the world. Memory use reached as much as 3,381 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of ALARM?

No region is published by ALARM. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.201.91.128:28015.

Joining the server

How can you connect to ALARM?

Two ways in. Type client.connect 185.201.91.128:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.