Rust Server IndexCard catalogue of Rust servers

Holdings11,613 servers33,251 players71 fresh wipes

Call no.7319 On the shelf · online

A Rust Server

Online 185.199.95.70:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#7,319
top 33%
Last wipeWiped26 OCT2026 · 2d 8h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 22:14 UTC2d ago
1 – running 1
25 OCT 2026Sun 25 Oct, 21:11 UTC3d ago
3 – 1 days 14
14 OCT 2026Wed 14 Oct, 20:11 UTC14d ago
2 held half 11 days 0
6 OCT 2026Tue 6 Oct, 16:31 UTC22d ago
2 halved by day 2 8.2 days 0
5 OCT 2026Mon 5 Oct, 12:34 UTC23d ago
2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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54/ 500
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133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
76/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
24/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Rust Server run?

You will find no gather rate in the name of A Rust Server. The group limit is 200 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on A Rust Server?

A Rust Server runs a procedural map of size 2,600 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry A Rust Server?

These lists on Rust Server Index take A Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for A Rust Server?

Filed under these tags, as published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts200 (Group limit): Groups are capped at 200; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on A Rust Server?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 2.

When does A Rust Server wipe?

There is no next wipe to predict for A Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 8 hours is when its current world was made.

Players and ranking

Where does A Rust Server sit in the rankings?

The seven-day player-hours ranking places A Rust Server at #7,319, among the top 33% of ranked servers.

How many players are on A Rust Server at the moment?

Filed under live counts: A Rust Server, 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Server details

Which Rust build is A Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Rust Server reachable, and does it stay up?

Right now A Rust Server is up and running. The uptime it reports puts the last restart at about 35 hours ago. Of the last 7 full days, 74 of 168 hours were up, 44% of the time. On 14 September 2026 it was first seen by Rust Server Index.

Is the performance on A Rust Server good?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 36,425 entities. Memory use reached as much as 2,370 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is A Rust Server hosted?

A Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.199.95.70:28015.

How to join

How can you connect to A Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 185.199.95.70:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts200
Group limit Groups are capped at 200.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.