Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- usual gap
- 8.3 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 67%else halves by day 3
Coming wipes
- in 7d 13hThu 5 Nov, 19:00 UTCFW
- in 13d 8hWed 11 Nov, 13:27 UTC
- in 27d 8hWed 25 Nov, 13:27 UTC
- in 35d 13hThu 3 Dec, 19:00 UTCFW
- in 41d 8hWed 9 Dec, 13:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 13:27 UTC15h ago |
– | – | running | 0 |
19 OCT 2026Mon 19 Oct, 12:00 UTC9d ago |
15 | halved by day 3 | 9.1 days | 1 |
11 OCT 2026Sun 11 Oct, 18:36 UTC17d ago |
9 | held half | 7.7 days | 0 |
10 OCT 2026Sat 10 Oct, 08:04 UTC18d ago |
3 | – | 1.4 days | 0 |
1 OCT 2026Thu 1 Oct, 12:01 UTC27d ago |
2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, which rules and settings apply?
The name of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map does not state a gather rate. A maximum of 14 players per group applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Generated by the game, the procedural map of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is discord.gg/ZombieLand.
Tags and filters
Where does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which tags are attached to Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts14 (Group limit): The team ceiling is 14; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus4 (Region code): us4 is the region code recorded here; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
The average peak across its recent wipes is 9 players. 10 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. By day 3 the crowd had fallen below half when it didn't hold.
How often is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wiped, and on what schedule?
Its schedule is unconfirmed: too few of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Player counts
What position does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold among Rust servers?
On seven-day player hours, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map takes #2,125 overall and #333 in North America, within the top 10% of ranked servers.
What does the player count on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map look like?
Filed under live counts: Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, 3 players on 50 slots at present. The seven-day average is 2 players; the peak reached 11. Filed under busiest hour: 23:00 UTC in the last 48 hours, averaging 9 players.
Server details
What version does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
You will find Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map online as of now. The uptime it reports puts the last restart at about 6 hours ago. Uptime for the last 7 full days came to 97%, 163 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map good?
Server fps held at 30 on average across the last 48 hours, never dropping below 22. Buildings, deployables and everything else in the world came to as many as 125,869 entities. Up to 4,657 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map in?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map gives North America as its location, the tag NA and the region code us4. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.199.95.46:28025.
Joining the server
What is the way onto Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
If you would rather use the console, press F1 in Rust and enter client.connect 185.199.95.46:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at http://Zombieland.io.
Server tags
What each one means.
Published as mp50,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z
Game
gmrust
mp50
ts14
v2635
cs168909
ptrak
$rus4
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
