CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.236:35400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 37players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 6d 15hThu 5 Nov, 19:00 UTCFW
- in 13d 5hThu 12 Nov, 08:58 UTC
- in 20d 5hThu 19 Nov, 08:58 UTC
- in 27d 5hThu 26 Nov, 08:58 UTC
- in 34d 15hThu 3 Dec, 19:00 UTCFW
- in 41d 5hThu 10 Dec, 08:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 08:58 UTC18h ago |
– | – | running | 5 |
25 OCT 2026Sun 25 Oct, 08:58 UTC4d ago |
46 | halved by day 1 | 4 days | 16 |
23 OCT 2026Fri 23 Oct, 08:59 UTC6d ago |
34 | halved by day 1 | 2 days | 11 |
21 OCT 2026Wed 21 Oct, 08:59 UTC8d ago |
31 | halved by day 1 | 2 days | 12 |
19 OCT 2026Mon 19 Oct, 08:59 UTC10d ago |
29 | halved by day 1 | 2 days | 7 |
15 OCT 2026Thu 15 Oct, 08:59 UTC14d ago |
33 | halved by day 1 | 4 days | 5 |
13 OCT 2026Tue 13 Oct, 08:59 UTC16d ago |
25 | halved by day 1 | 2 days | 6 |
11 OCT 2026Sun 11 Oct, 08:59 UTC18d ago |
45+5 queue | halved by day 1 | 2 days | 16 |
9 OCT 2026Fri 9 Oct, 08:59 UTC20d ago |
39+1 queue | halved by day 1 | 2 days | 6 |
7 OCT 2026Wed 7 Oct, 08:58 UTC22d ago |
35 | halved by day 1 | 2 days | 12 |
5 OCT 2026Mon 5 Oct, 08:58 UTC24d ago |
33+1 queue | halved by day 1 | 2 days | 5 |
3 OCT 2026Sat 3 Oct, 08:58 UTC26d ago |
38+1 queue | held half | 2 days | 11 |
2 OCT 2026Fri 2 Oct, 00:03 UTC28d ago |
38+2 queue | – | 1.4 days | 2 |
1 OCT 2026Thu 1 Oct, 08:58 UTC28d ago |
46+2 queue | – | 0.6 days | 15 |
29 SEP 2026Tue 29 Sep, 08:58 UTC30d ago |
34 | held half | 2 days | 9 |
27 SEP 2026Sun 27 Sep, 09:08 UTC32d ago |
49+6 queue | – | 2 days | 15 |
25 SEP 2026Fri 25 Sep, 08:57 UTC34d ago |
26+2 queue | held half | 2 days | 7 |
23 SEP 2026Wed 23 Sep, 08:58 UTC36d ago |
40 | halved by day 1 | 2 days | 12 |
21 SEP 2026Mon 21 Sep, 08:58 UTC38d ago |
37+2 queue | halved by day 1 | 2 days | 12 |
19 SEP 2026Sat 19 Sep, 08:58 UTC40d ago |
54+2 queue | halved by day 1 | 2 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, which rules and settings apply?
By its name, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gathers at 2x. The group limit is 2 players, as stated (duo). Filed under battlefield, quick PvP with high rates and kits. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Generated by the game, the procedural map of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has size 1,000 and seed 213202836. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is CHOYKA MAPS.
Lists and filters
Where does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are Rust servers filed under 2x gather rate, Duo servers, filed under group limit, Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.
What is meant by the tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Filed under these tags, as published by CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts2 (Group limit): The team ceiling is 2; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
At their busiest, its recent wipes drew 37 players on average. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
When does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe?
Too few wipes of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are recorded to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 18 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea ranked compared with the rest?
The seven-day player-hours ranking places CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #912 and #399 in Europe, among the top 4% of ranked servers. Among servers in the duo group, the rank is #73.
What does the player count on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea look like?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is currently showing 4 players on 50 slots. Filed under seven-day figures: an average of 11 players and a peak of 49. Over the last 48 hours, 10:00 UTC drew the highest average: 33 players.
Operator and status
What version does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea use?
Rust network protocol 2635 and build 168909, on Windows, is what CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
You will find CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online as of now. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Averaged over the last 48 hours, server fps was 448, with a low of 316. The entity count reached 11,871, covering buildings, deployables and all else in the world. Up to 1,503 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea in?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.189.255.236:35400.
Joining the server
How can you connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Two ways in. Type client.connect 185.189.255.236:35400 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://choyka.gamestores.app/#/app/store/ is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
