CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.110:35300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 08:06 UTC, in 15h. Every 47 hours · medium confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 40players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- in 15hFri 30 Oct, 08:06 UTC
- in 2d 14hSun 1 Nov, 07:14 UTC
- in 4d 13hTue 3 Nov, 06:21 UTC
- in 7d 2hThu 5 Nov, 19:00 UTCFW
- in 8d 11hSat 7 Nov, 04:36 UTC
- in 10d 10hMon 9 Nov, 03:44 UTC
- in 12d 9hWed 11 Nov, 02:51 UTC
- in 14d 8hFri 13 Nov, 01:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 08:59 UTC1d ago |
– | – | running | 6 |
26 OCT 2026Mon 26 Oct, 10:09 UTC3d ago |
33 | – | 2 days | 9 |
24 OCT 2026Sat 24 Oct, 09:03 UTC5d ago |
40 | halved by day 1 | 2 days | 13 |
22 OCT 2026Thu 22 Oct, 09:56 UTC7d ago |
47 | halved by day 1 | 2 days | 9 |
20 OCT 2026Tue 20 Oct, 08:57 UTC9d ago |
32 | held half | 2 days | 5 |
18 OCT 2026Sun 18 Oct, 08:57 UTC11d ago |
38 | held half | 2 days | 8 |
16 OCT 2026Fri 16 Oct, 08:58 UTC13d ago |
38 | held half | 2 days | 11 |
14 OCT 2026Wed 14 Oct, 08:59 UTC15d ago |
35 | halved by day 1 | 2 days | 5 |
12 OCT 2026Mon 12 Oct, 08:58 UTC17d ago |
21 | held half | 2 days | 7 |
10 OCT 2026Sat 10 Oct, 08:57 UTC19d ago |
34+1 queue | held half | 2 days | 10 |
8 OCT 2026Thu 8 Oct, 08:57 UTC21d ago |
35+2 queue | held half | 2 days | 8 |
6 OCT 2026Tue 6 Oct, 08:56 UTC23d ago |
28 | halved by day 1 | 2 days | 5 |
4 OCT 2026Sun 4 Oct, 08:57 UTC25d ago |
39+3 queue | held half | 2 days | 13 |
2 OCT 2026Fri 2 Oct, 08:56 UTC27d ago |
16 | held half | 2 days | 5 |
30 SEP 2026Wed 30 Sep, 08:56 UTC29d ago |
29 | held half | 2 days | 3 |
28 SEP 2026Mon 28 Sep, 08:58 UTC31d ago |
33+1 queue | halved by day 1 | 2 days | 10 |
26 SEP 2026Sat 26 Sep, 08:58 UTC33d ago |
42+1 queue | halved by day 1 | 2 days | 26 |
24 SEP 2026Thu 24 Sep, 08:58 UTC35d ago |
37+2 queue | halved by day 1 | 2 days | 9 |
22 SEP 2026Tue 22 Sep, 08:58 UTC37d ago |
35+2 queue | halved by day 1 | 2 days | 6 |
20 SEP 2026Sun 20 Sep, 08:56 UTC39d ago |
45+2 queue | halved by day 1 | 2 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
By its name, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gathers at 2x. The group limit is 2 players, as stated (duo). Filed under battlefield, high rates and kits for fast PvP. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Generated by the game, the procedural map of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has size 1,000 and seed 495277566. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is CHOYKA MAPS.
Tags and filters
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers filed under 2x gather rate, Duo servers, filed under group limit, Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Which tags are attached to CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and what do they stand for?
Filed under these tags, as published by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts2 (Group limit): 2 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
At their busiest, its recent wipes drew 40 players on average. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wiped, and on what schedule?
About every 2 days is the recent interval between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. On Friday 30 October at 08:06 UTC the next wipe is due. Its present world dates from 32 hours. Filed in its tags: a weekly wipe schedule.
Players and ranking
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?
The seven-day player-hours ranking places CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #840 and #375 in Europe, among the top 4% of ranked servers. #69 is where it sits in the duo servers.
What does the player count on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea look like?
Filed under live counts: CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, 10 players on 50 slots at present. The seven-day average is 12 players; the peak reached 47. The busiest point in the last 48 hours was 14:00 UTC, averaging 34 players.
Server facts
What Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The protocol must match before you can join, and Steam takes care of updating it.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea reachable, and does it stay up?
Right now CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and running. The uptime it reports puts the last restart at about 14 hours ago. Of the last 7 full days, 166 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea good?
Averaged over the last 48 hours, server fps was 475, with a low of 339. Buildings, deployables and everything else in the world came to as many as 10,132 entities. Memory use reached as much as 1,633 MB. What players feel as lag is low fps together with a rising entity count.
Which region is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea in?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.189.255.110:35300.
Joining the server
What is the way onto CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.110:35300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://choyka.gamestores.app/#/app/store/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
