RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Online EU 185.189.255.18:35000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- usual gap
- 12.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 13d 23hThu 12 Nov, 14:57 UTC
- in 27d 23hThu 26 Nov, 14:57 UTC
- in 35d 3hThu 3 Dec, 19:00 UTCFW
- in 41d 23hThu 10 Dec, 14:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 14:57 UTC42m ago |
– | – | running | 0 |
8 OCT 2026Thu 8 Oct, 16:08 UTC20d ago |
5 | – | – | 1 |
4 OCT 2026Sun 4 Oct, 14:41 UTC25d ago |
9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
No gather rate appears in the name RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. The group limit is 200 players. Filed under battlefield, high rates and kits for fast PvP. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Generated by the game, the procedural map of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG has size 3,250 and seed 1844192820. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The Rust Server Index lists that include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG are Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust battlefield servers, indexed and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which operator stands behind RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes a rust-way.ru hostname, as do 3 other servers we track, which points to one operator for them all.
How should you read the tags listed for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
These are the tags RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots are available; ts200 (Group limit): 200 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Its recent wipes averaged 7 players at peak. 47 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
When does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe?
Too few wipes of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 20 days 23 hours. Filed in its tags: a wipe schedule of every two weeks.
Player counts
What position does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hold among Rust servers?
Filed under rankings: #6,585 for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on seven-day player hours, #1,937 in Europe, top 30% overall.
What does the player count on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG look like?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is currently showing 0 players on 200 slots. The seven-day average is 0 players; the peak reached 3. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.
Operator and status
What version does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. To join you need the same protocol; Steam handles the update.
How reliable is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, and is it online now?
You will find RUST WAY HARD | PVP | PVE | ZOMBIE | RPG online as of now. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG perform?
The last 48 hours give an average of 59 server fps and a floor of 20. Buildings, deployables and everything else in the world came to as many as 64,273 entities. The peak memory figure stood at 2,407 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hosted?
Filed under Europe by its own listing, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.189.255.18:35000.
Connecting
What steps lead onto RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Two ways in. Type client.connect 185.189.255.18:35000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. http://rust-way.ru is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^i,EU,gmvanilla,cs168909,ts200,^o^z
Game
gmvanilla
mp200
ts200
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
