Rust Server IndexCard catalogue of Rust servers

Holdings11,608 servers34,356 players71 fresh wipes

Call no.13767 Off the shelf · offline

My Dev Server

Offline 185.181.37.110:28015 checked 22d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipeWiped3 OCT2026 · 25d 17h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 08:13 UTC25d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 20:30 UTC FW27d ago
1 – 1.5 days 0
27 SEP 2026Sun 27 Sep, 20:30 UTC31d ago
1 held half 4 days 1
25 SEP 2026Fri 25 Sep, 13:50 UTC33d ago
1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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59/ 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
93/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Dev Server?

The name of My Dev Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Dev Server?

A procedural map, generated by the game, is what My Dev Server runs.

Lists and filters

Which lists and filters on Rust Server Index is My Dev Server filed under?

The Rust Server Index lists that include My Dev Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on My Dev Server?

These are the tags My Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on My Dev Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is My Dev Server wiped, and on what schedule?

No next wipe can be predicted for My Dev Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 17 hours.

Population

What position does My Dev Server hold among Rust servers?

The seven-day player-hours ranking places My Dev Server at #13,767, among the top 61% of ranked servers.

What does the player count on My Dev Server look like?

Filed under offline: My Dev Server, last seen 22 days 16 hours ago.

Server details

Which Rust build is My Dev Server running?

Rust network protocol 2634 and build 166652, on Windows, is what My Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is My Dev Server, and is it online now?

The server is down at this moment; the last sighting of My Dev Server was 22 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 25 September 2026.

Where in the world is My Dev Server hosted?

No region is published by My Dev Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.181.37.110:28015.

How to join

What steps lead onto My Dev Server?

If you would rather use the console, press F1 in Rust and enter client.connect 185.181.37.110:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.