My Dev Server
Offline 185.181.37.110:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 08:13 UTC25d ago |
1 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 20:30 UTC FW27d ago |
1 | – | 1.5 days | 0 |
27 SEP 2026Sun 27 Sep, 20:30 UTC31d ago |
1 | held half | 4 days | 1 |
25 SEP 2026Fri 25 Sep, 13:50 UTC33d ago |
1 | held half | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on My Dev Server?
The name of My Dev Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on My Dev Server?
A procedural map, generated by the game, is what My Dev Server runs.
Lists and filters
Which lists and filters on Rust Server Index is My Dev Server filed under?
The Rust Server Index lists that include My Dev Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on My Dev Server?
These are the tags My Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on My Dev Server?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is My Dev Server wiped, and on what schedule?
No next wipe can be predicted for My Dev Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 17 hours.
Population
What position does My Dev Server hold among Rust servers?
The seven-day player-hours ranking places My Dev Server at #13,767, among the top 61% of ranked servers.
What does the player count on My Dev Server look like?
Filed under offline: My Dev Server, last seen 22 days 16 hours ago.
Server details
Which Rust build is My Dev Server running?
Rust network protocol 2634 and build 166652, on Windows, is what My Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is My Dev Server, and is it online now?
The server is down at this moment; the last sighting of My Dev Server was 22 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 25 September 2026.
Where in the world is My Dev Server hosted?
No region is published by My Dev Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.181.37.110:28015.
How to join
What steps lead onto My Dev Server?
If you would rather use the console, press F1 in Rust and enter client.connect 185.181.37.110:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.