Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers92,814 players496 fresh wipes

Call no.12236 Off the shelf · offline

CrumbleTestServer

Offline 185.181.221.86:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#12,236
top 55%
Last wipeWiped27 OCT2026 · 2d 2h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 18:36 UTC2d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
71/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
119/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
43/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
129/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
349/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On CrumbleTestServer, which rules and settings apply?

No gather rate appears in the name CrumbleTestServer. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on CrumbleTestServer?

CrumbleTestServer runs a procedural map, which the game generates.

Lists and filters

Where does CrumbleTestServer appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take CrumbleTestServer: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on CrumbleTestServer?

The server's own tags are listed here, and the game's server browser reads them: CrumbleTestServer gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on CrumbleTestServer when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

How often is CrumbleTestServer wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of CrumbleTestServer's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 2 days 2 hours.

Population

How is CrumbleTestServer ranked compared with the rest?

On player hours over seven days, CrumbleTestServer takes #12,236, within the top 55% of ranked servers.

How many players are on CrumbleTestServer at the moment?

The last check found CrumbleTestServer offline, last seen 2 days 1 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

What version does CrumbleTestServer use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on CrumbleTestServer. To join you need the same protocol; Steam handles the update.

Is CrumbleTestServer reachable, and does it stay up?

As of now CrumbleTestServer is offline, with its last appearance 2 days 1 hours ago. Uptime for the last 1 full day came to 0%, 0 hours out of 24. It was first recorded by Rust Server Index on 27 October 2026.

Where in the world is CrumbleTestServer hosted?

No region is published by CrumbleTestServer. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.181.221.86:28015.

How to join

How can you connect to CrumbleTestServer?

Two ways in. Type client.connect 185.181.221.86:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.